Ettenmoors terminology

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Ettenmoors terminology

Post  Trin on Sun Jul 06, 2008 1:36 pm

I have compiled a list of useful Ettenmoors Terminology there are probably quite a few things missing but it has all the main terms in it.

Freeps – Free player
Creeps – Monster players
MP – Monster play
PvMP – Player vs monster players (Freeps vs Creeps)
PvE – Player vs environment (Player vs NPCs)
DP – Destiny Points (Points which are used by Creeps to buy skills and can be rewarded by levelling up a Freep char in PvE or from repeatable MP quests)
Infamy – Points which a Creep player obtains when involved in a fight which results in the death of a Freep player
Renown - Points which a Freep player obtains when involved in a fight which results in the death of a Creep player
Mark – The leader can mark a player or NPC with a sign so they can be spotted the leader usually marks his/herself with this so the raid can see where the leader is
Voice – Leaders insist that all members of the raid enable voice in the audio section of the options panel so that he/she can give quick instructions in busy situations
RAT – Raid assist target (A player in a raid that chooses targets for the raid to focus their attacks on to quickly bring down that target)
DF – Desperate Flight, Hunter ability that teleports them to the nearest retreat point.
DITE – Dust in the eyes (burglar debuff mainly asked to be used on player controlled trolls to reduce their effectiveness)
Dist – Minstrels song of distraction skill used on the Tyrant so that other NPCs can be pulled with out the tyrant being pulled and can get closer to the tyrant than usual
Drain – Power drain (loremaster spell used to drain a target of its power and transfer it to the caster mainly asked to be used on player controlled trolls to reduce their effectiveness)
Banner of Terror – A banner which can be put down by a Wl (see below) which has a powerful debuff effect on surrounding Freeps these look like captain banners but are ragged and have a dark light on them shining down on it. When you are near one of these it is best to move away!
CP – A command post which can be taken over by Creeps or Freeps where NPCs of the side it is controlled by will spawn each CP has a flag which you have to stand by to take it over but beware as if you are in stealth when you approach the flag the area effect of the flag will take you out of stealth
CC – Crowd Control. Stuns,snares,roots,mezzes,slows,webs are all abilities that are intended to limit a opponents ability to participate in a given encounter.
Gank – A common PvP term which usually means when a far superior character, or a group of players attack and defeat a significantly weaker player - basically when the odds a heavily in favour of one side, the loser is considered to have been 'ganked'
Zerg – PvP term used when a mass of players attack a enemy with little use of tactics, just using pure numbers.
Farm – When a raid attacks another raid when they outnumber them and can easily kill them to farm infamy or renown and then pull back and repeat after a while raids usually do this before taking a keep so they can maximise the amount of infamy or renown they can obtain whilst fighting fro a keep
CG – Captain General (Freep leader of a keep once killed the keep is taken over by the Creeps)
TYR – Tyrant (Creep leader of a keep once killed the keep is taken over by the Freeps)
TYR/CG Room – The room in which the Tyrant or Captain General resides
BA – Black Arrow - Ranged DPS
WL – War Leader - Healer/Res and melee DPS
RVR – Reaver – Melee DPS
WVR – Weaver – Debuffer and Crowd Control - Spider
STK – Warg (Stalker) – Stealthed Scout and hit and run
Warg pack – big group of wargs used to support the raid and gank raids when they are spread out
Mincer – minstrel Freep healer class
GV – Glβn Vraig SE of map (Freep entrance to the Ettenmoors)
Grams/Gramsfoot – Gramsfoot (Creep entrance to the Ettenmoors)
Ost / OR – Ost Ringdyr (Freep keep north of GV cannot be controlled by Creeps but there is a CG to kill for a quest)
DG – Dβr-gazag (Creep keep south of Grams cannot be controlled by Freeps but there is a TYR to kill for a quest)
TR – Tirith Rhaw (One of the five changeable keeps that Freeps and Creeps fight over located in the coldfells on the east side of the map)
TA or Tol– Tol Ascarnen (One of the five changeable keeps that Freeps and Creeps fight over located in the middle of the map the area is called Hoardale given by the name of the river around it)
Lug – Lugazag (One of the five changeable keeps that Freeps and Creeps fight over located in the Steps of Gram on the west side of the map)
ID – Izendeep Mine (One of the five changeable keeps that Freeps and Creeps fight over located in Arador's End in the north part of the map)
LC – Grimwood Lumber Camp (One of the five changeable keeps that Freeps and Creeps fight over located in the Hithlad in the south part of the map)
Crossroads – Crossroads on the path leading to TA from TR and LC, and crossroads on the path leading from TA and Lug GY to Lug
HH – Hoarhallow (Hobbit village in the south part of the map on an island created by the river a place where Creeps can go to do do some quests sometimes called ratville or other variations due to NPCs calling Hobbits rats)
Grothum – A goblin village in Arador's End just SE of ID and north of Ost where there are some quest for Freeps to complete but this place is remote and players on both sides rarely go there
South bridge – South bridge of TA
EC – Elf camp (A camp on the east side of Tol near Tol south bridge where the are many Freep NPCs and is used for a staging point for an assault on TA)
OC – Orc camp (A camp on the west side of Tol near Tol west bridge where the are many Creep NPCs and is used for a staging point for an assault on TA)
West bridge – The west bridge of TA
South bridge – The south bridge of TA
Gramsrock – A large round platform rock where creeps can meet up at before they go somewhere the rock is just in front of Gramsfoot
GY – Graveyard(s) (Retreat points within the Ettenmoors which change from Creep to Freep depending on keep control these are guarded by NPCs which can one shot players or NPCs)
DOF – Delving of Frσr (Dungeon within the Ettenmoors where you can obtain barter items which are used by both Creeps and Freeps in order to enter DOF your side must have control of 3 out of 5 keeps Freep entrance is just outside Ost and the Creep entrance is just a little north of DG)
Dulls – Dull spirit stones (Barter items dropped from all mobs within DOF)
Glimmering – Glimmering spirit stones (Barter items dropped from mobs of the difficulty of signature or higher)
Lumi – Luminous spirit stones (Barter items dropped from mobs of the difficulty of elite master or higher)
An – First marshal Αn (A dwarf NPC which Creeps can kill for a quest or Freeps can use to help them attack TA he resides in EC when the Freeps don't have contol of TA)
Goldie – Old Goldhead (A bear which is on the Freep side which can help in the assault on TR or can be killed by Creeps for a quest and is located in her bear den a little bit south of Ost on the way to TR)

Now go and have some fun in the Moors Very Happy

Trin
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Re: Ettenmoors terminology

Post  Dahngar on Mon Jul 07, 2008 2:20 am

Thanks for the post! This will help a great deal in getting started in Ettens.
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Re: Ettenmoors terminology

Post  Tiriwen on Mon Jul 07, 2008 10:36 am

You say I need to remember all of this? Shocked I'd rather stay at home in the Shire Very Happy


Other than that it's very useful, thanks for the post ^^
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